| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | //------------------------------------------------------------------------------ | ||
| 2 | // LICENSE | ||
| 3 | // This software is dual-licensed to the public domain and under the following | ||
| 4 | // license: you are granted a perpetual, irrevocable license to copy, modify, | ||
| 5 | // publish, and distribute this file as you see fit. | ||
| 6 | // | ||
| 7 | // CREDITS | ||
| 8 | // Written by Michal Cichon | ||
| 9 | //------------------------------------------------------------------------------ | ||
| 10 | #include "BlueprintNodeBuilder.hpp" | ||
| 11 | #include <imgui_internal.h> | ||
| 12 | |||
| 13 | //------------------------------------------------------------------------------ | ||
| 14 | |||
| 15 | ✗ | ax::NodeEditor::Utilities::BlueprintNodeBuilder::BlueprintNodeBuilder(ImTextureID texture, int textureWidth, int textureHeight) | |
| 16 | ✗ | : HeaderTextureId(texture), HeaderTextureWidth(textureWidth), HeaderTextureHeight(textureHeight) {} | |
| 17 | |||
| 18 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::Begin(ax::NodeEditor::NodeId id) | |
| 19 | { | ||
| 20 | ✗ | HasHeader = false; | |
| 21 | ✗ | HeaderMin = HeaderMax = ImVec2(); | |
| 22 | |||
| 23 | ✗ | ax::NodeEditor::PushStyleVar(StyleVar_NodePadding, ImVec4(8, 4, 8, 8)); | |
| 24 | |||
| 25 | ✗ | ax::NodeEditor::BeginNode(id); | |
| 26 | |||
| 27 | ✗ | ImGui::PushID(id.AsPointer()); | |
| 28 | ✗ | CurrentNodeId = id; | |
| 29 | |||
| 30 | ✗ | SetStage(Stage::Begin); | |
| 31 | ✗ | } | |
| 32 | |||
| 33 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::End() | |
| 34 | { | ||
| 35 | ✗ | SetStage(Stage::End); | |
| 36 | |||
| 37 | ✗ | ax::NodeEditor::EndNode(); | |
| 38 | |||
| 39 | ✗ | if (ImGui::IsItemVisible()) | |
| 40 | { | ||
| 41 | ✗ | auto alpha = static_cast<int>(255 * ImGui::GetStyle().Alpha); | |
| 42 | |||
| 43 | ✗ | auto* drawList = ax::NodeEditor::GetNodeBackgroundDrawList(CurrentNodeId); | |
| 44 | |||
| 45 | ✗ | const auto halfBorderWidth = ax::NodeEditor::GetStyle().NodeBorderWidth * 0.5F; | |
| 46 | |||
| 47 | ✗ | auto headerColor = IM_COL32(0, 0, 0, alpha) | (HeaderColor & IM_COL32(255, 255, 255, 0)); | |
| 48 | ✗ | if ((HeaderMax.x > HeaderMin.x) && (HeaderMax.y > HeaderMin.y) && HeaderTextureId) | |
| 49 | { | ||
| 50 | const auto uv = ImVec2( | ||
| 51 | ✗ | (HeaderMax.x - HeaderMin.x) / (4.0F * static_cast<float>(HeaderTextureWidth)), | |
| 52 | ✗ | (HeaderMax.y - HeaderMin.y) / (4.0F * static_cast<float>(HeaderTextureHeight))); | |
| 53 | |||
| 54 | ✗ | drawList->AddImageRounded(HeaderTextureId, | |
| 55 | ✗ | HeaderMin - ImVec2(8 - halfBorderWidth, 4 - halfBorderWidth), | |
| 56 | ✗ | HeaderMax + ImVec2(8 - halfBorderWidth, 0), | |
| 57 | ✗ | ImVec2(0.0F, 0.0F), uv, | |
| 58 | ✗ | headerColor, GetStyle().NodeRounding, 1 | 2); | |
| 59 | |||
| 60 | ✗ | auto headerSeparatorMin = ImVec2(HeaderMin.x, HeaderMax.y); | |
| 61 | ✗ | auto headerSeparatorMax = ImVec2(HeaderMax.x, HeaderMin.y); | |
| 62 | |||
| 63 | ✗ | if ((headerSeparatorMax.x > headerSeparatorMin.x) && (headerSeparatorMax.y > headerSeparatorMin.y)) | |
| 64 | { | ||
| 65 | ✗ | drawList->AddLine( | |
| 66 | ✗ | headerSeparatorMin + ImVec2(-(8 - halfBorderWidth), -0.5F), | |
| 67 | ✗ | headerSeparatorMax + ImVec2((8 - halfBorderWidth), -0.5F), | |
| 68 | ✗ | ImColor(255, 255, 255, 96 * alpha / (3 * 255)), 1.0F); | |
| 69 | } | ||
| 70 | } | ||
| 71 | } | ||
| 72 | |||
| 73 | ✗ | CurrentNodeId = 0; | |
| 74 | |||
| 75 | ✗ | ImGui::PopID(); | |
| 76 | |||
| 77 | ✗ | ax::NodeEditor::PopStyleVar(); | |
| 78 | |||
| 79 | ✗ | SetStage(Stage::Invalid); | |
| 80 | ✗ | } | |
| 81 | |||
| 82 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::Header(const ImVec4& color) | |
| 83 | { | ||
| 84 | ✗ | HeaderColor = ImColor(color); | |
| 85 | ✗ | SetStage(Stage::Header); | |
| 86 | ✗ | } | |
| 87 | |||
| 88 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::EndHeader() | |
| 89 | { | ||
| 90 | ✗ | SetStage(Stage::Content); | |
| 91 | ✗ | } | |
| 92 | |||
| 93 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::Input(ax::NodeEditor::PinId id) | |
| 94 | { | ||
| 95 | ✗ | if (CurrentStage == Stage::Begin) | |
| 96 | { | ||
| 97 | ✗ | SetStage(Stage::Content); | |
| 98 | } | ||
| 99 | |||
| 100 | ✗ | const auto applyPadding = (CurrentStage == Stage::Input); | |
| 101 | |||
| 102 | ✗ | SetStage(Stage::Input); | |
| 103 | |||
| 104 | ✗ | if (applyPadding) | |
| 105 | { | ||
| 106 | ✗ | ImGui::Spring(0); | |
| 107 | } | ||
| 108 | |||
| 109 | ✗ | Pin(id, PinKind::Input); | |
| 110 | |||
| 111 | ✗ | ImGui::BeginHorizontal(id.AsPointer()); | |
| 112 | ✗ | } | |
| 113 | |||
| 114 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::EndInput() | |
| 115 | { | ||
| 116 | ✗ | ImGui::EndHorizontal(); | |
| 117 | |||
| 118 | ✗ | EndPin(); | |
| 119 | ✗ | } | |
| 120 | |||
| 121 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::Middle() | |
| 122 | { | ||
| 123 | ✗ | if (CurrentStage == Stage::Begin) | |
| 124 | { | ||
| 125 | ✗ | SetStage(Stage::Content); | |
| 126 | } | ||
| 127 | |||
| 128 | ✗ | SetStage(Stage::Middle); | |
| 129 | ✗ | } | |
| 130 | |||
| 131 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::Output(ax::NodeEditor::PinId id) | |
| 132 | { | ||
| 133 | ✗ | if (CurrentStage == Stage::Begin) | |
| 134 | { | ||
| 135 | ✗ | SetStage(Stage::Content); | |
| 136 | } | ||
| 137 | |||
| 138 | ✗ | const auto applyPadding = (CurrentStage == Stage::Output); | |
| 139 | |||
| 140 | ✗ | SetStage(Stage::Output); | |
| 141 | |||
| 142 | ✗ | if (applyPadding) | |
| 143 | { | ||
| 144 | ✗ | ImGui::Spring(0); | |
| 145 | } | ||
| 146 | |||
| 147 | ✗ | Pin(id, PinKind::Output); | |
| 148 | |||
| 149 | ✗ | ImGui::BeginHorizontal(id.AsPointer()); | |
| 150 | ✗ | } | |
| 151 | |||
| 152 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::EndOutput() | |
| 153 | { | ||
| 154 | ✗ | ImGui::EndHorizontal(); | |
| 155 | |||
| 156 | ✗ | EndPin(); | |
| 157 | ✗ | } | |
| 158 | |||
| 159 | ✗ | bool ax::NodeEditor::Utilities::BlueprintNodeBuilder::SetStage(Stage stage) | |
| 160 | { | ||
| 161 | ✗ | if (stage == CurrentStage) | |
| 162 | { | ||
| 163 | ✗ | return false; | |
| 164 | } | ||
| 165 | |||
| 166 | ✗ | auto oldStage = CurrentStage; | |
| 167 | ✗ | CurrentStage = stage; | |
| 168 | |||
| 169 | ✗ | switch (oldStage) | |
| 170 | { | ||
| 171 | ✗ | case Stage::Begin: | |
| 172 | ✗ | break; | |
| 173 | |||
| 174 | ✗ | case Stage::Header: | |
| 175 | ✗ | ImGui::EndHorizontal(); | |
| 176 | ✗ | HeaderMin = ImGui::GetItemRectMin(); | |
| 177 | ✗ | HeaderMax = ImGui::GetItemRectMax(); | |
| 178 | |||
| 179 | // spacing between header and content | ||
| 180 | ✗ | ImGui::Spring(0, ImGui::GetStyle().ItemSpacing.y * 2.0F); | |
| 181 | |||
| 182 | ✗ | break; | |
| 183 | |||
| 184 | ✗ | case Stage::Content: | |
| 185 | ✗ | break; | |
| 186 | |||
| 187 | ✗ | case Stage::Input: | |
| 188 | ✗ | ax::NodeEditor::PopStyleVar(2); | |
| 189 | |||
| 190 | ✗ | ImGui::Spring(1, 0); | |
| 191 | ✗ | ImGui::EndVertical(); | |
| 192 | |||
| 193 | // #debug | ||
| 194 | // ImGui::GetWindowDrawList()->AddRect( | ||
| 195 | // ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 0, 0, 255)); | ||
| 196 | |||
| 197 | ✗ | break; | |
| 198 | |||
| 199 | ✗ | case Stage::Middle: | |
| 200 | ✗ | ImGui::EndVertical(); | |
| 201 | |||
| 202 | // #debug | ||
| 203 | // ImGui::GetWindowDrawList()->AddRect( | ||
| 204 | // ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 0, 0, 255)); | ||
| 205 | |||
| 206 | ✗ | break; | |
| 207 | |||
| 208 | ✗ | case Stage::Output: | |
| 209 | ✗ | ax::NodeEditor::PopStyleVar(2); | |
| 210 | |||
| 211 | ✗ | ImGui::Spring(1, 0); | |
| 212 | ✗ | ImGui::EndVertical(); | |
| 213 | |||
| 214 | // #debug | ||
| 215 | // ImGui::GetWindowDrawList()->AddRect( | ||
| 216 | // ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 0, 0, 255)); | ||
| 217 | |||
| 218 | ✗ | break; | |
| 219 | |||
| 220 | ✗ | case Stage::End: | |
| 221 | // break; | ||
| 222 | |||
| 223 | case Stage::Invalid: | ||
| 224 | ✗ | break; | |
| 225 | } | ||
| 226 | |||
| 227 | ✗ | switch (stage) | |
| 228 | { | ||
| 229 | ✗ | case Stage::Begin: | |
| 230 | ✗ | ImGui::BeginVertical("node"); | |
| 231 | ✗ | break; | |
| 232 | |||
| 233 | ✗ | case Stage::Header: | |
| 234 | ✗ | HasHeader = true; | |
| 235 | |||
| 236 | ✗ | ImGui::BeginHorizontal("header"); | |
| 237 | ✗ | break; | |
| 238 | |||
| 239 | ✗ | case Stage::Content: | |
| 240 | ✗ | if (oldStage == Stage::Begin) | |
| 241 | { | ||
| 242 | ✗ | ImGui::Spring(0); | |
| 243 | } | ||
| 244 | |||
| 245 | ✗ | ImGui::BeginHorizontal("content"); | |
| 246 | ✗ | ImGui::Spring(0, 0); | |
| 247 | ✗ | break; | |
| 248 | |||
| 249 | ✗ | case Stage::Input: | |
| 250 | ✗ | ImGui::BeginVertical("inputs", ImVec2(0, 0), 0.0F); | |
| 251 | |||
| 252 | ✗ | ax::NodeEditor::PushStyleVar(ax::NodeEditor::StyleVar_PivotAlignment, ImVec2(0, 0.5F)); | |
| 253 | ✗ | ax::NodeEditor::PushStyleVar(ax::NodeEditor::StyleVar_PivotSize, ImVec2(0, 0)); | |
| 254 | |||
| 255 | ✗ | if (!HasHeader) | |
| 256 | { | ||
| 257 | ✗ | ImGui::Spring(1, 0); | |
| 258 | } | ||
| 259 | ✗ | break; | |
| 260 | |||
| 261 | ✗ | case Stage::Middle: | |
| 262 | ✗ | ImGui::Spring(1); | |
| 263 | ✗ | ImGui::BeginVertical("middle", ImVec2(0, 0), 1.0F); | |
| 264 | ✗ | break; | |
| 265 | |||
| 266 | ✗ | case Stage::Output: | |
| 267 | ✗ | if (oldStage == Stage::Middle || oldStage == Stage::Input) | |
| 268 | { | ||
| 269 | ✗ | ImGui::Spring(1); | |
| 270 | } | ||
| 271 | else | ||
| 272 | { | ||
| 273 | ✗ | ImGui::Spring(1, 0); | |
| 274 | } | ||
| 275 | ✗ | ImGui::BeginVertical("outputs", ImVec2(0, 0), 1.0F); | |
| 276 | |||
| 277 | ✗ | ax::NodeEditor::PushStyleVar(ax::NodeEditor::StyleVar_PivotAlignment, ImVec2(1.0F, 0.5F)); | |
| 278 | ✗ | ax::NodeEditor::PushStyleVar(ax::NodeEditor::StyleVar_PivotSize, ImVec2(0, 0)); | |
| 279 | |||
| 280 | ✗ | if (!HasHeader) | |
| 281 | { | ||
| 282 | ✗ | ImGui::Spring(1, 0); | |
| 283 | } | ||
| 284 | ✗ | break; | |
| 285 | |||
| 286 | ✗ | case Stage::End: | |
| 287 | ✗ | if (oldStage == Stage::Input) | |
| 288 | { | ||
| 289 | ✗ | ImGui::Spring(1, 0); | |
| 290 | } | ||
| 291 | ✗ | if (oldStage != Stage::Begin) | |
| 292 | { | ||
| 293 | ✗ | ImGui::EndHorizontal(); | |
| 294 | } | ||
| 295 | ✗ | ContentMin = ImGui::GetItemRectMin(); | |
| 296 | ✗ | ContentMax = ImGui::GetItemRectMax(); | |
| 297 | |||
| 298 | // ImGui::Spring(0); | ||
| 299 | ✗ | ImGui::EndVertical(); | |
| 300 | ✗ | NodeMin = ImGui::GetItemRectMin(); | |
| 301 | ✗ | NodeMax = ImGui::GetItemRectMax(); | |
| 302 | ✗ | break; | |
| 303 | |||
| 304 | ✗ | case Stage::Invalid: | |
| 305 | ✗ | break; | |
| 306 | } | ||
| 307 | |||
| 308 | ✗ | return true; | |
| 309 | } | ||
| 310 | |||
| 311 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::Pin(ax::NodeEditor::PinId id, ax::NodeEditor::PinKind kind) | |
| 312 | { | ||
| 313 | ✗ | ax::NodeEditor::BeginPin(id, kind); | |
| 314 | ✗ | } | |
| 315 | |||
| 316 | ✗ | void ax::NodeEditor::Utilities::BlueprintNodeBuilder::EndPin() | |
| 317 | { | ||
| 318 | ✗ | ax::NodeEditor::EndPin(); | |
| 319 | |||
| 320 | // #debug | ||
| 321 | // ImGui::GetWindowDrawList()->AddRectFilled( | ||
| 322 | // ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 0, 0, 64)); | ||
| 323 | ✗ | } | |
| 324 |