Line |
Branch |
Exec |
Source |
1 |
|
|
// This file is part of INSTINCT, the INS Toolkit for Integrated |
2 |
|
|
// Navigation Concepts and Training by the Institute of Navigation of |
3 |
|
|
// the University of Stuttgart, Germany. |
4 |
|
|
// |
5 |
|
|
// This Source Code Form is subject to the terms of the Mozilla Public |
6 |
|
|
// License, v. 2.0. If a copy of the MPL was not distributed with this |
7 |
|
|
// file, You can obtain one at https://mozilla.org/MPL/2.0/. |
8 |
|
|
|
9 |
|
|
#include "PinIcon.hpp" |
10 |
|
|
#include <imgui_internal.h> |
11 |
|
|
|
12 |
|
|
namespace NAV::gui::widgets::PinIcon |
13 |
|
|
{ |
14 |
|
|
namespace |
15 |
|
|
{ |
16 |
|
|
|
17 |
|
✗ |
void DrawIcon(ImDrawList* drawList, const ImVec2& a, const ImVec2& b, PinIcon::Type type, bool filled, ImU32 color, ImU32 innerColor) |
18 |
|
|
{ |
19 |
|
✗ |
auto rect = ImRect(a, b); |
20 |
|
✗ |
auto rect_y = rect.Min.y; |
21 |
|
✗ |
auto rect_w = rect.Max.x - rect.Min.x; |
22 |
|
✗ |
auto rect_h = rect.Max.y - rect.Min.y; |
23 |
|
✗ |
auto rect_center_x = (rect.Min.x + rect.Max.x) * 0.5F; |
24 |
|
✗ |
auto rect_center_y = (rect.Min.y + rect.Max.y) * 0.5F; |
25 |
|
✗ |
auto rect_center = ImVec2(rect_center_x, rect_center_y); |
26 |
|
✗ |
const auto outline_scale = rect_w / 24.0F; |
27 |
|
✗ |
const auto extra_segments = static_cast<int>(2 * outline_scale); // for full circle |
28 |
|
|
|
29 |
|
✗ |
if (type == PinIcon::Type::Flow) |
30 |
|
|
{ |
31 |
|
✗ |
const auto origin_scale = rect_w / 24.0F; |
32 |
|
|
|
33 |
|
✗ |
const auto offset_x = 1.0F * origin_scale; |
34 |
|
✗ |
const auto offset_y = 0.0F * origin_scale; |
35 |
|
✗ |
const auto margin = 2.0F * origin_scale; |
36 |
|
✗ |
const auto rounding = 0.1F * origin_scale; |
37 |
|
✗ |
const auto tip_round = 0.7F; // percentage of triangle edge (for tip) |
38 |
|
|
// const auto edge_round = 0.7F; // percentage of triangle edge (for corner) |
39 |
|
|
const auto canvas = ImRect( |
40 |
|
✗ |
rect.Min.x + margin + offset_x, |
41 |
|
✗ |
rect.Min.y + margin + offset_y, |
42 |
|
✗ |
rect.Max.x - margin + offset_x, |
43 |
|
✗ |
rect.Max.y - margin + offset_y); |
44 |
|
✗ |
const auto canvas_x = canvas.Min.x; |
45 |
|
✗ |
const auto canvas_y = canvas.Min.y; |
46 |
|
✗ |
const auto canvas_w = canvas.Max.x - canvas.Min.x; |
47 |
|
✗ |
const auto canvas_h = canvas.Max.y - canvas.Min.y; |
48 |
|
|
|
49 |
|
✗ |
const auto left = canvas_x + canvas_w * 0.5F * 0.3F; |
50 |
|
✗ |
const auto right = canvas_x + canvas_w - canvas_w * 0.5F * 0.3F; |
51 |
|
✗ |
const auto top = canvas_y + canvas_h * 0.5F * 0.2F; |
52 |
|
✗ |
const auto bottom = canvas_y + canvas_h - canvas_h * 0.5F * 0.2F; |
53 |
|
✗ |
const auto center_y = (top + bottom) * 0.5F; |
54 |
|
|
// const auto angle = AX_PI * 0.5F * 0.5F * 0.5F; |
55 |
|
|
|
56 |
|
✗ |
const auto tip_top = ImVec2(canvas_x + canvas_w * 0.5F, top); |
57 |
|
✗ |
const auto tip_right = ImVec2(right, center_y); |
58 |
|
✗ |
const auto tip_bottom = ImVec2(canvas_x + canvas_w * 0.5F, bottom); |
59 |
|
|
|
60 |
|
✗ |
drawList->PathLineTo(ImVec2(left, top) + ImVec2(0, rounding)); |
61 |
|
✗ |
drawList->PathBezierCurveTo( |
62 |
|
✗ |
ImVec2(left, top), |
63 |
|
✗ |
ImVec2(left, top), |
64 |
|
✗ |
ImVec2(left, top) + ImVec2(rounding, 0)); |
65 |
|
✗ |
drawList->PathLineTo(tip_top); |
66 |
|
✗ |
drawList->PathLineTo(tip_top + (tip_right - tip_top) * tip_round); |
67 |
|
✗ |
drawList->PathBezierCurveTo( |
68 |
|
|
tip_right, |
69 |
|
|
tip_right, |
70 |
|
✗ |
tip_bottom + (tip_right - tip_bottom) * tip_round); |
71 |
|
✗ |
drawList->PathLineTo(tip_bottom); |
72 |
|
✗ |
drawList->PathLineTo(ImVec2(left, bottom) + ImVec2(rounding, 0)); |
73 |
|
✗ |
drawList->PathBezierCurveTo( |
74 |
|
✗ |
ImVec2(left, bottom), |
75 |
|
✗ |
ImVec2(left, bottom), |
76 |
|
✗ |
ImVec2(left, bottom) - ImVec2(0, rounding)); |
77 |
|
|
|
78 |
|
✗ |
if (!filled) |
79 |
|
|
{ |
80 |
|
✗ |
if (innerColor & 0xFF000000) |
81 |
|
|
{ |
82 |
|
✗ |
drawList->AddConvexPolyFilled(drawList->_Path.Data, drawList->_Path.Size, innerColor); |
83 |
|
|
} |
84 |
|
|
|
85 |
|
✗ |
drawList->PathStroke(color, true, 2.0F * outline_scale); |
86 |
|
|
} |
87 |
|
|
else |
88 |
|
|
{ |
89 |
|
✗ |
drawList->PathFillConvex(color); |
90 |
|
|
} |
91 |
|
|
} |
92 |
|
|
else |
93 |
|
|
{ |
94 |
|
✗ |
auto triangleStart = rect_center_x + 0.32F * rect_w; |
95 |
|
|
|
96 |
|
✗ |
auto rect_offset = -static_cast<int>(rect_w * 0.25F * 0.25F); |
97 |
|
|
|
98 |
|
✗ |
rect.Min.x += static_cast<float>(rect_offset); |
99 |
|
✗ |
rect.Max.x += static_cast<float>(rect_offset); |
100 |
|
✗ |
rect_center_x += static_cast<float>(rect_offset) * 0.5F; |
101 |
|
✗ |
rect_center.x += static_cast<float>(rect_offset) * 0.5F; |
102 |
|
|
|
103 |
|
✗ |
if (type == PinIcon::Type::Circle) |
104 |
|
|
{ |
105 |
|
✗ |
const auto c = rect_center; |
106 |
|
|
|
107 |
|
✗ |
if (!filled) |
108 |
|
|
{ |
109 |
|
✗ |
const auto r = 0.5F * rect_w / 2.0F - 0.5F; |
110 |
|
|
|
111 |
|
✗ |
if (innerColor & 0xFF000000) |
112 |
|
|
{ |
113 |
|
✗ |
drawList->AddCircleFilled(c, r, innerColor, 12 + extra_segments); |
114 |
|
|
} |
115 |
|
✗ |
drawList->AddCircle(c, r, color, 12 + extra_segments, 2.0F * outline_scale); |
116 |
|
|
} |
117 |
|
|
else |
118 |
|
|
{ |
119 |
|
✗ |
drawList->AddCircleFilled(c, 0.5F * rect_w / 2.0F, color, 12 + extra_segments); |
120 |
|
|
} |
121 |
|
|
} |
122 |
|
|
|
123 |
|
✗ |
if (type == PinIcon::Type::Square) |
124 |
|
|
{ |
125 |
|
✗ |
if (filled) |
126 |
|
|
{ |
127 |
|
✗ |
const auto r = 0.5F * rect_w / 2.0F; |
128 |
|
✗ |
const auto p0 = rect_center - ImVec2(r, r); |
129 |
|
✗ |
const auto p1 = rect_center + ImVec2(r, r); |
130 |
|
|
|
131 |
|
✗ |
drawList->AddRectFilled(p0, p1, color, 0, ImDrawFlags_RoundCornersAll); |
132 |
|
|
} |
133 |
|
|
else |
134 |
|
|
{ |
135 |
|
✗ |
const auto r = 0.5F * rect_w / 2.0F - 0.5F; |
136 |
|
✗ |
const auto p0 = rect_center - ImVec2(r, r); |
137 |
|
✗ |
const auto p1 = rect_center + ImVec2(r, r); |
138 |
|
|
|
139 |
|
✗ |
if (innerColor & 0xFF000000) |
140 |
|
|
{ |
141 |
|
✗ |
drawList->AddRectFilled(p0, p1, innerColor, 0, ImDrawFlags_RoundCornersAll); |
142 |
|
|
} |
143 |
|
|
|
144 |
|
✗ |
drawList->AddRect(p0, p1, color, 0, ImDrawFlags_RoundCornersAll, 2.0F * outline_scale); |
145 |
|
|
} |
146 |
|
|
} |
147 |
|
|
|
148 |
|
✗ |
if (type == PinIcon::Type::Grid) |
149 |
|
|
{ |
150 |
|
✗ |
const auto r = 0.5F * rect_w / 2.0F; |
151 |
|
✗ |
const auto w = ceilf(r / 3.0F); |
152 |
|
|
|
153 |
|
✗ |
const auto baseTl = ImVec2(floorf(rect_center_x - w * 2.5F), floorf(rect_center_y - w * 2.5F)); |
154 |
|
✗ |
const auto baseBr = ImVec2(floorf(baseTl.x + w), floorf(baseTl.y + w)); |
155 |
|
|
|
156 |
|
✗ |
auto tl = baseTl; |
157 |
|
✗ |
auto br = baseBr; |
158 |
|
✗ |
for (int i = 0; i < 3; ++i) |
159 |
|
|
{ |
160 |
|
✗ |
tl.x = baseTl.x; |
161 |
|
✗ |
br.x = baseBr.x; |
162 |
|
✗ |
drawList->AddRectFilled(tl, br, color); |
163 |
|
✗ |
tl.x += w * 2; |
164 |
|
✗ |
br.x += w * 2; |
165 |
|
✗ |
if (i != 1 || filled) |
166 |
|
|
{ |
167 |
|
✗ |
drawList->AddRectFilled(tl, br, color); |
168 |
|
|
} |
169 |
|
✗ |
tl.x += w * 2; |
170 |
|
✗ |
br.x += w * 2; |
171 |
|
✗ |
drawList->AddRectFilled(tl, br, color); |
172 |
|
|
|
173 |
|
✗ |
tl.y += w * 2; |
174 |
|
✗ |
br.y += w * 2; |
175 |
|
|
} |
176 |
|
|
|
177 |
|
✗ |
triangleStart = br.x + w + 1.0F / 24.0F * rect_w; |
178 |
|
|
} |
179 |
|
|
|
180 |
|
✗ |
if (type == PinIcon::Type::RoundSquare) |
181 |
|
|
{ |
182 |
|
✗ |
if (filled) |
183 |
|
|
{ |
184 |
|
✗ |
const auto r = 0.5F * rect_w / 2.0F; |
185 |
|
✗ |
const auto cr = r * 0.5F; |
186 |
|
✗ |
const auto p0 = rect_center - ImVec2(r, r); |
187 |
|
✗ |
const auto p1 = rect_center + ImVec2(r, r); |
188 |
|
|
|
189 |
|
✗ |
drawList->AddRectFilled(p0, p1, color, cr, ImDrawFlags_RoundCornersAll); |
190 |
|
|
} |
191 |
|
|
else |
192 |
|
|
{ |
193 |
|
✗ |
const auto r = 0.5F * rect_w / 2.0F - 0.5F; |
194 |
|
✗ |
const auto cr = r * 0.5F; |
195 |
|
✗ |
const auto p0 = rect_center - ImVec2(r, r); |
196 |
|
✗ |
const auto p1 = rect_center + ImVec2(r, r); |
197 |
|
|
|
198 |
|
✗ |
if (innerColor & 0xFF000000) |
199 |
|
|
{ |
200 |
|
✗ |
drawList->AddRectFilled(p0, p1, innerColor, cr, ImDrawFlags_RoundCornersAll); |
201 |
|
|
} |
202 |
|
|
|
203 |
|
✗ |
drawList->AddRect(p0, p1, color, cr, ImDrawFlags_RoundCornersAll, 2.0F * outline_scale); |
204 |
|
|
} |
205 |
|
|
} |
206 |
|
✗ |
else if (type == PinIcon::Type::Diamond) |
207 |
|
|
{ |
208 |
|
✗ |
if (filled) |
209 |
|
|
{ |
210 |
|
✗ |
const auto r = 0.607F * rect_w / 2.0F; |
211 |
|
✗ |
const auto c = rect_center; |
212 |
|
|
|
213 |
|
✗ |
drawList->PathLineTo(c + ImVec2(0, -r)); |
214 |
|
✗ |
drawList->PathLineTo(c + ImVec2(r, 0)); |
215 |
|
✗ |
drawList->PathLineTo(c + ImVec2(0, r)); |
216 |
|
✗ |
drawList->PathLineTo(c + ImVec2(-r, 0)); |
217 |
|
✗ |
drawList->PathFillConvex(color); |
218 |
|
|
} |
219 |
|
|
else |
220 |
|
|
{ |
221 |
|
✗ |
const auto r = 0.607F * rect_w / 2.0F - 0.5F; |
222 |
|
✗ |
const auto c = rect_center; |
223 |
|
|
|
224 |
|
✗ |
drawList->PathLineTo(c + ImVec2(0, -r)); |
225 |
|
✗ |
drawList->PathLineTo(c + ImVec2(r, 0)); |
226 |
|
✗ |
drawList->PathLineTo(c + ImVec2(0, r)); |
227 |
|
✗ |
drawList->PathLineTo(c + ImVec2(-r, 0)); |
228 |
|
|
|
229 |
|
✗ |
if (innerColor & 0xFF000000) |
230 |
|
|
{ |
231 |
|
✗ |
drawList->AddConvexPolyFilled(drawList->_Path.Data, drawList->_Path.Size, innerColor); |
232 |
|
|
} |
233 |
|
|
|
234 |
|
✗ |
drawList->PathStroke(color, true, 2.0F * outline_scale); |
235 |
|
|
} |
236 |
|
|
} |
237 |
|
|
else |
238 |
|
|
{ |
239 |
|
✗ |
const auto triangleTip = triangleStart + rect_w * (0.45F - 0.32F); |
240 |
|
|
|
241 |
|
✗ |
drawList->AddTriangleFilled( |
242 |
|
✗ |
ImVec2(ceilf(triangleTip), rect_y + rect_h * 0.5F), |
243 |
|
✗ |
ImVec2(triangleStart, rect_center_y + 0.15F * rect_h), |
244 |
|
✗ |
ImVec2(triangleStart, rect_center_y - 0.15F * rect_h), |
245 |
|
|
color); |
246 |
|
|
} |
247 |
|
|
} |
248 |
|
✗ |
} |
249 |
|
|
|
250 |
|
|
} // namespace |
251 |
|
|
} // namespace NAV::gui::widgets::PinIcon |
252 |
|
|
|
253 |
|
✗ |
void NAV::gui::widgets::PinIcon::Draw(const ImVec2& size, Type type, bool filled, const ImVec4& color /* = ImVec4(1, 1, 1, 1)*/, const ImVec4& innerColor /* = ImVec4(0, 0, 0, 0)*/) |
254 |
|
|
{ |
255 |
|
✗ |
if (ImGui::IsRectVisible(size)) |
256 |
|
|
{ |
257 |
|
✗ |
auto cursorPos = ImGui::GetCursorScreenPos(); |
258 |
|
✗ |
auto* drawList = ImGui::GetWindowDrawList(); |
259 |
|
✗ |
DrawIcon(drawList, cursorPos, cursorPos + size, type, filled, ImColor(color), ImColor(innerColor)); |
260 |
|
|
} |
261 |
|
|
|
262 |
|
✗ |
ImGui::Dummy(size); |
263 |
|
✗ |
} |
264 |
|
|
|